Friday, 17 September 2010

3D and Spatial Design




Having never experimented with 3D and spatial design, it was really insightful to see where my process took me. When I first started I struggled with paper manipulation, felt uninspired and pretty useless. It was only until I had got into the flow of it that I found that I was actually OK at it! I think that the amount of research I had put into it really helped as this always serves as a means of understanding how others have made models as well as inspirational aid.

The course has definitely had me thinking non-stop about the project. I've documented my thoughts, research and designs in an A5 sketchbook. You can really see how I came to my final outcomes if you look through it. I hope to carry this through into the next rotations. To improve the research process I will be making powerpoint presentations of images I find online with details of who's it is and where I found it. I didn't manage to keep track of the details very well in this project.

I've found that having a wealth of material aids and enables creativity. On the way to the station every morning, I scan the pavement for items that I could use for my models. Although I found processed items such as party poppers, cans, car parts and crisp packets, it was the organic shapes that I saw on my travels that influenced me the most. Nature definitely has a lot of modular shapes and patterns, so I took a leaf out of mother nature's book and used it in my work.

It was enjoyable to have a brief that pushed to you to create something of use. What I like about design is that it has a purpose - it makes me feel like the time spent towards making the object is worth while. Part of the brief was to make a support for the body. I made a prototype for a modern bobbly armchair which some people remarked that they would actually buy if they saw it in a store. That makes the pain of rolling those plasticine balls all worth while!

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